Flash CS5 Professional Essentials

Flash CS5 Professional Essentials,
by John Ulliman
Platform: Mac & PC
Format: Online
6 hours
Level: Beginner to intermediate
Release Date: July 2011
Project Files: Included
“Ten Ton makes killer products. The price was a little high, but totally worth every penny. With the amount of knowledge and effort packed into it, it’s actually underpriced.” —Patrick
“With your DVD, I learned more in two days than I thought possible. Your approach is no-nonsense and just plain old understandable!” —Louise
Product Description
With Total Training for Adobe Flash CS5 Professional – Essentials you will learn how to create and control your own flash animations and put together your own flash website complete with animations, sound and video, buttons and the scripting to make it all work. We cover animation tips and tricks so that you will be quickly creating animations that not only look good but are easy to edit, update, and reuse.
Chapter 1: Flash Basics
- Setting Up a New Document & Workspace
- Drawing with the Pencil & Pen Tools
- Selecting & Reshaping Curves
- Setting Stroke Properties
- Creating Fill Shapes
- Working with the Free Transform Tool
- How Objects Interact & Using Object Drawing Mode
Chapter 2: Setting Up A Flash Scene
- Drawing in Merge Mode
- Using Layers
- Color Mixing
- Using Gradients
- Importing Bitmaps
- Using the Deco Brush & Convert to Symbol
- Importing Vector Objects
Chapter 3: Animation Basics
- Setting Up the Nighttime City Scene
- Frames & Keyframes
- Using Motion Tweens
- Using Multi-Keyframe Tweens
- Adding Text & Creating a Logo
- Animating the Text & Logo Using Motion Presets
- Animating the Alpha Property
- Publishing Your Finished Animation
Chapter 4: Motion Tweens
Chapter 5: Movie Clip Animation & 3D
- Introducing the 3D Tools
- Animating Scale & Rotation along a Path
- Using the Primitive Tools
- Adding Text & 3D to a Movie Clip Symbol
- Distribute to Layers & Animating Layers
- Looping & Stopping an Animation
- Adding a Blur Filter to an Animation
- Fine-Tuning the Animation Timing
Chapter 6: The Motion Editor
- Reversing Keyframes & Easing a Motion Tween
- Introducing the Motion Editor
- Editing in the Motion Editor
- Using the Graphs to Control Animation
- Easing in the Motion Editor
- Exploring Preset Properties in the Motion Editor
- Creating a Static Frame Span
- Using Advanced Presets
- Creating Keyframes in the Motion Editor
Chapter 7: Actionscript & Interactivity
- Making Button Symbols
- Adding Button States
- Understanding the Hit Area
- Adding Text & Filters to a Button
- Motion Preset & Keyframing Tips
- Using Code Snippets & Frame Labels
- Setting Up the Navigation Content
- Preparing Navigation Content Keyframes
- Using Built-in Buttons
- Setting Button Behaviors


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